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Description
Create digital artwork, graphics, and animations using computers and related media for use in games, apps, websites, video, advertising, and print.
  • • Design complex graphics, illustrations, and motion assets using creative judgment and digital tools.
  • • Create 2D and 3D imagery to depict objects, characters, and processes using animation and modeling software.
  • • Enhance realism and style by adjusting light, color, texture, shadow, and transparency, and by applying motion techniques.
  • • Prepare digital, print, and screen-ready artwork, including correct formats, color profiles, and export settings.
  • • Develop visual narratives and storyboards to plan animations, motion graphics, or interactive sequences.
  • • Plan and produce animated or motion-graphic sequences under tight deadlines using software and, when needed, hand-drawn techniques.
  • • Produce designs and illustrations for packaging, labels, marketing collateral, social media, and broadcast graphics.
  • • Create hand-drawn sketches and concepts to be scanned, refined, colored, textured, or animated digitally.
  • • Design assets for presentations, websites, user interfaces, technical illustrations, and multimedia deliverables.
  • • Build and rig models or use simulations to achieve desired motion and behavior in 2D/3D scenes.
  • • Contribute to multimedia projects by collaborating on schedules, budgets, production coordination, backgrounds, and progress tracking.
  • • Convert physical references into digital assets through 3D modeling, photogrammetry, or scanning.
  • • Organize and maintain asset libraries, naming conventions, and version control across projects.
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Source
Tasks & skills: O*NET occupational data (work activities, skills, knowledge). Learn more
Sources & Standards: This site includes information from O*NET by the U.S. Department of Labor, Employment and Training Administration (USDOL/ETA), used under the CC BY 4.0 license. Career Clutch has modified some of this information for student readability. USDOL/ETA has not approved, endorsed, or tested these modifications. O*NET® is a trademark of USDOL/ETA.
Last reviewed: Jan 2026
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