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Description
Design and produce multimedia content, including graphics, motion, video, audio, and interactive assets, for commercial or promotional use across web, mobile, social, and live media. Use a range of digital tools and media to create engaging visual experiences.
  • • Create concepts, storyboards, and visual comps aligned to project goals.
  • • Define layout, pacing, and hierarchy for screens, video, and interactivity.
  • • Use design, motion, and video software to produce graphics and animations.
  • • Assemble and export final assets and sequences for digital delivery.
  • • Illustrate icons, infographics, and artwork with vector and raster tools.
  • • QA and review media across devices and formats; recommend improvements.
  • • Collaborate with clients to define objectives, audience, and visual direction.
  • • Develop graphics, motion templates, and layouts for web, apps, and ads.
  • • Build interactive prototypes and microinteractions.
  • • Prepare rough cuts, animatics, or sketches and iterate on feedback.
  • • Source, edit, and retouch photos, video, and audio.
  • • Plan visual treatments using mood boards, style frames, and shot lists.
  • • Create specs and handoff notes for developers and production teams.
  • • Produce motion graphics and lower thirds for on-air, streaming, and social.
  • • Maintain organized libraries of assets, templates, and project files.
  • • Research and test new tools, plugins, and multimedia techniques.
  • • Optimize and package media for web, mobile, and accessibility standards.
  • • Analyze target audiences and platform requirements to guide content.
  • • Write, edit, or refine on-screen copy, captions, and scripts.
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Source
Tasks & skills: O*NET occupational data (work activities, skills, knowledge). Learn more
Sources & Standards: This site includes information from O*NET by the U.S. Department of Labor, Employment and Training Administration (USDOL/ETA), used under the CC BY 4.0 license. Career Clutch has modified some of this information for student readability. USDOL/ETA has not approved, endorsed, or tested these modifications. O*NET® is a trademark of USDOL/ETA.
Last reviewed: Jan 2026
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